Tag Archives: Introduction

From game to game

It was a dark night. Not stormy though. If it had been stormy, we would have been at home. And it wasn’t darker than any other night. So really, it was just night. Like many such nights, I was at University of Washington, stalking about the campus, trying to remain undetected. I’d been doing this […]

On Writing for a Branching Narrative

Image via Wikipedia Howdy, all. I’m one of the new hires here at Chromed, and I’m both stoked and appropriately intimidated to be working on this project for reasons I will make clear. When plotting a narrative, it’s hard enough to beat out a single storyline—making sure every setup is paid off in satisfying fashion, […]

Crash Course

Gaming Crash Course I’m Chromed’s designated movie guy, with the prolonged stints in development hell to prove it. I’m also the company’s primary advocate for the “casual gamer” audience, because that’s the demographic in which I squarely fit. Yes, I have no console. But I have friends who have written for and even produced TV […]

How Diddy Kong Racing Made Me A Stone Cold Killer

Image via Wikipedia Being eighteen  months older and better at saving his allowance, my brother generally owned our games and consoles when we were kids. I wedged in time with the n64 and Gameboy whenever I could, but my skills were somewhat lacking. It didn’t help that I was competitive. If my brother kicked my […]

Introductions

I don’t play video games. I tried when I was a kid.  At the insistence of my brothers, “Santa” brought us one of the first Nintendo game consoles in 1986.  We spent hours in the basement family room, sitting on the brown, marbleized carpet in front of the TV, shooting clay pigeons in Duck Hunt.

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